Model a full 3D character from reference, including body, face, clothing, UVs, and presentation.
Created by Rainbow View Academy
8h 30m18 lessonsNot yet ratedNew course
Course overview
Characters are the hardest and most valuable modelling skill. This course takes you from reference gathering and proportion planning through base mesh construction, face and body refinement, clothing and accessories, UV layout and materials, and a final presentation render suited to a portfolio.
What you will learn
Plan a character from reference sheets
Build a clean base mesh
Model clothing and accessories
Lay out UVs and present a finished character
Requirements
• Comfort with basic 3D modelling
• A computer able to run your chosen 3D software
• Character reference images
Who this course is for
Modellers ready for character work
Game art students
Animators who need their own characters
Curriculum
6 modules · 18 lessons · 8h 30m
Practical project
Complete 3D character
Deliver one finished character model with clean topology, UVs, and a presentation render.
Project objectives
• Match the reference proportions
• Model clothing and details
• Complete UVs and materials
What you need
• 3D software
• A character reference sheet
Expected output
Presentation renders plus wireframe and UV views.
How it is assessed
• Proportions and silhouette read well
• Topology supports deformation
• UVs and materials are complete
• Work is submitted in the requested format before the deadline
Upload your project files and a short written summary of your process through the course project submission area. Submission review opens when the assessment system is released.
Your instructor
Rainbow View Academy
Academy Instruction Team
Course instruction is delivered by the Rainbow View Academy team. Individual instructor profiles will be added as the faculty grows.