3D AnimationPractical

3D Character Animation

Rig a character and animate believable movement, including a walk cycle and facial performance.

Created by Rainbow View Academy

8h 30m18 lessonsNot yet ratedNew course
3D Character Animation course cover

Course overview

Animation is timing, weight, and intent. This course covers the fundamentals that make motion believable, how to rig a character for animation, keyframe workflow, the classic walk cycle, facial animation, and how to shape a short performance that communicates a character's personality.

What you will learn

Apply animation principles to real shots

Rig a character for animation

Produce a clean walk cycle

Animate a short character performance

Requirements

  • Basic 3D software knowledge
  • A computer able to run your chosen 3D software
  • A rigged or riggable character

Who this course is for

3D artists moving into animation

Game and film animation students

Modellers who want their characters to move

Curriculum

6 modules · 18 lessons · 8h 30m

Practical project

Animated character sequence

Produce a short animated sequence that shows weight, timing, and intent.

Project objectives

  • Rig or prepare a character
  • Animate a walk cycle
  • Deliver a short acted shot

What you need

  • 3D software
  • A character model

Expected output

A rendered animation of 10–20 seconds plus the walk cycle loop.

How it is assessed

  • Weight and timing feel believable
  • The walk cycle loops cleanly
  • The performance communicates intent
  • Work is submitted in the requested format before the deadline

Upload your project files and a short written summary of your process through the course project submission area. Submission review opens when the assessment system is released.

Your instructor

Rainbow View Academy

Academy Instruction Team

Course instruction is delivered by the Rainbow View Academy team. Individual instructor profiles will be added as the faculty grows.

Skills: Creative Technology, Project-Based Learning

Student reviews

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