Build a playable Unreal Engine game prototype with levels, characters, Blueprint logic, UI, and audio.
Created by Rainbow View Academy
11h 20m24 lessonsNot yet ratedNew course
Course overview
This is a build-along production course. You set up a real game project, block out and dress a level, add a controllable character, script gameplay with Blueprints, implement mechanics, build a working user interface, mix audio and effects, then assemble everything into a playable prototype you can share.
What you will learn
Structure a real Unreal project
Design and dress a playable level
Script gameplay with Blueprints
Ship a playable game prototype
Requirements
• A PC or laptop capable of running Unreal Engine
• Basic familiarity with the Unreal editor
• A stable internet connection
Who this course is for
Learners who finished Unreal Engine fundamentals
Hobby developers wanting a finished prototype
Game students building a portfolio
Curriculum
8 modules · 24 lessons · 11h 20m
Practical project
Playable Unreal Engine prototype
Deliver a short playable game slice built entirely in Unreal Engine.
Project objectives
• Implement a controllable character
• Build one complete level
• Add UI, audio, and a win or lose state
What you need
• Unreal Engine project from the course
• A PC or laptop
Expected output
A packaged build or recorded playthrough of your prototype.
How it is assessed
• The prototype is playable start to finish
• Blueprint logic is organised
• The level supports the intended gameplay
• Work is submitted in the requested format before the deadline
Upload your project files and a short written summary of your process through the course project submission area. Submission review opens when the assessment system is released.
Your instructor
Rainbow View Academy
Academy Instruction Team
Course instruction is delivered by the Rainbow View Academy team. Individual instructor profiles will be added as the faculty grows.