3D DesignFoundation

3D Modelling Fundamentals

Build accurate 3D models from reference using polygon modelling tools and clean geometry habits.

Created by Rainbow View Academy

8h 30m18 lessonsNot yet ratedNew course
3D Modelling Fundamentals course cover

Course overview

Good models start with good geometry. This course teaches how polygons, edges, and vertices behave, the core modelling tools you will use daily, how to keep topology clean, how to apply simple materials, and how to produce a presentable render. It is the modelling grounding required by game art, animation, and visualisation work.

What you will learn

Work confidently with polygon geometry

Use core modelling tools accurately

Keep topology clean and efficient

Present a model with basic materials and a render

Requirements

  • No prior experience is required
  • A computer able to run your chosen 3D software
  • Reference images of the object you will model

Who this course is for

Aspiring 3D artists

Game and animation students

Product designers exploring 3D

Curriculum

6 modules · 18 lessons · 8h 30m

Practical project

Model an object from reference

Recreate a real object in 3D using accurate proportions and clean topology.

Project objectives

  • Match reference proportions
  • Maintain clean topology
  • Present the model in a simple render

What you need

  • 3D software installed
  • At least two reference photographs

Expected output

One rendered image of your finished model plus a wireframe view.

How it is assessed

  • Proportions match the reference
  • Topology is clean and purposeful
  • The render presents the model clearly
  • Work is submitted in the requested format before the deadline

Upload your project files and a short written summary of your process through the course project submission area. Submission review opens when the assessment system is released.

Your instructor

Rainbow View Academy

Academy Instruction Team

Course instruction is delivered by the Rainbow View Academy team. Individual instructor profiles will be added as the faculty grows.

Skills: Creative Technology, Project-Based Learning

Student reviews

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